CHAMPIONS' LEAGUE CHESS HOME PAGE
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CONDITIONS OF ENTRY TO CCF EVENTS
CHAMPIONS' LEAGUE CHESS
RULES
GENERAL RULES
1 The competition is organised
by Coulsdon Chess Fellowship (which is a trading name of Creating Community
Facilities, a non-profit making company) and all entries are at the discretion
of and under the auspices of the CCF Tournament Controller.
2 The decision of CCF is final in all matters.
3 At all events, legal responsibility for the safety of each player is that
of their parents/carers. CCF, the child's school and it's staff plus the
chess trainer from the school, cannot accept any responsibility in respect of the
supervision and/or responsibility for the safety of any competitor.
4 All matches shall be played according to the FIDE Laws of
Chess, except where indicated.
ELIGIBILITY RULES
1 Players must represent the
school that they are registered with for their full education, except in special
circumstances where they are a member of a recognised out of school chess club
which has been allowed to enter the competition; CCF shall adjudicate in such matters.
2 Schools (and their players) must play in the CCF zone geographically allocated to
them by CCF; this is decided by the location of their school. No player or
school may change or play in a different zone for any reason.
3 Players must be aged Under 11 as at 31 August at the start of any given
season (which is
considered to run from September to May). However, special permission may
be granted by CCF for a player who is "behind" a year at school and
are still in year 6 (according to the nationally recognised school year
system).
ENTRY RULES / SELECTION
PROCESS
1 Players must enter by the
deadline quoted for their region. This is to allow suitable time for
board orders to be arranged and the necessary paperwork to be transported to the
organisers. No entries will be accepted on the day.
2 All entries should be made direct to the CCF office, with
date of birth and full contact information provided for each child
(including address, telephone number(s) and email address). Where schools coordinate their entries as
opposed to the individual players, they are reminded that such information shall
be mandatory and parents shall be asked to give permission for the information
to be passed to us.
3 All entries are taken on the basis that no guarantee can
be given by ANYONE as to whether a team will function, or whether the player
entered will be in a team or in the Schools' Individuals' Challenge section.
4 CCF cannot accept responsibility for entries lost or not
processed, due to the fact that staff on the day are under immense pressure - an
dsuch entries will have to be considered as attempted entries on the day, which
will not be accepted. CCF list all entries on the web site (the booking
page) to ensure that everyone
can check whether their entry has been processed. Players turning up on
the day who are not listed as entered will not be able to play.
TOURNAMENT RULES FOR
EVENTS
1 Players will be allocated to
teams or the Schools' Individuals' Challenge by CCF, who where possible will
liaise with the chess trainer, teacher or contact at each school. No
school/trainer has the right to insist on any change to board order, or to
prevent a change made by the CCF Controller, who will act in the best interests
of the competition.
2 Players must play in their allocated position for the
duration of the tournament and may not change board order and/or section of the competition unless
specifically instructed to do by the tournament controller. If they leave
early, the other players will not move up boards - but a substitute may be
inserted on their board directly from the Schools' Individuals' Challenge
section, if possible.
3 Captains are responsible for ensuring the accuracy of teams
results; players in the Schools' Individuals' Challenge section for their
individual matches. Incorrect reporting of results cannot be changed
retrospectively unless the Chief Arbiter rules, but this will only happen if
he/she feels that tournament has not advanced significantly that changing the
result would be unfair on the other teams in the light of the different
"pairings" that would have been made.
IN THE PLAYING HALL
1 Aside of the CCF arbiting team, only players still playing
their matches (and their team captains) may stay in the playing hall once their
game is completed and once the board and clock have been re-set (which must be
done immediately the result has been reported to the team captains).
Anyone found in breach of these rules may be deducted a point, whether a player
or otherwise.
2 Nobody other than an appointed tournament official may
interfere in any match for any reason. Teams will be penalised 1 point
whenever this rule is broken (this includes pointing anything out in the game
(ie. check, checkmate, stalemate, clock not pressed) - if an arbiter feels a
gesture or action has broken this rule, a point shall be deducted.
3 At the end of a match, both captains must hand the result in
together so that the tournament controller can cross check the result with them.
Any captain failing to obey this rule runs the risk of incorrect results being
reported (under the rules of chess, a result stands once reported).
4 Players are not allowed to make unnecessary noise.
Talking is not permitted.
5 Any supervising teacher/coach is welcome to apply (in
advance) to CCF for permission to remain in the playing hall whilst play is in
progress, but the right to do so remains with CCF and is subject to provision of
a current DBS check and the presentation of suitable photgraphic ID.
Permision can be withdrawn at any time if the Tournament Controller feels it
appropriate.
TOURNAMENT SCORING -
SWISS SYSTEMS
1 Scoring shall be on the basis
of 3 points for a team win, 2 points for a team draw and 1 point for a team
loss. 0 shall only be scored in the case of all 4 boards being defaulted.
2 Final positions shall be decided on: 1) Most Points,
2) Most Board Points (ie. a 4-0 win is better than 3-1, etc), 3) Best
Progressive Score (add tied teams' match points score after each round and the
higher score wins), 4) Direct Result (if they have played) including Board Score
and Bottom Board elimination if appropriate.
TOURNAMENT SCORING -
ALL-PLAY-ALLS
1 Scoring shall be on the basis
of 3 points for a team win, 2 points for a team draw and 1 point for a team
loss. 0 shall only be scored in the case of all 4 boards being defaulted.
2 Final positions shall be decided on: 1) Most Points,
2) Most Board Points (ie. a 4-0 win is better than 3-1, etc), 3) Direct Result including Board Score
and Bottom Board elimination if appropriate, 4) Play-Off if required (as
directed & decided by the controller).
QUALIFICATION FOR THE
FINALS
1
CCF will annually set the criterae for how many teams qualify for the finals
from each zone. Each zone will always be guaranteed a minimum of 1 team
per final in whatever format we announce.
2 A total of 8 teams will be invited for each of the team
finals. The team finals are:
*
Champions' League -
for the best team(s) in each zone
* Europa League - for the next best Team(s) in each
zone
* State Cup
- for the next best State School 1st team(s)
* Chessfa Cup
- for the next best non-1st team(s)
from each zone
3 Where a
school wins the Schools' Individuals' Challenge Final zonal events, the players
that represented them will be invited for finals' day. If they turn the
invitation down, they will not be replaced, unless they are part of a wider
squad involving teams that have qualified and the school has dropped below the
stated minimum number of players required.
4 The final
qualification table for each zone will be decided on the aggregate scores of the
Autumn Term (1st Leg) and Spring Term (2nd Leg) events. Positions will be
decided on:
1 Total Match
Points across the Autumn & Spring events.
2 Total Board
Points across the Autumn & Spring events.
3 Best aggregate
"progressive score" across the Autumn & Spring events.
4 If any teams are
still tied, the direct result(s) of those teams will be taken into account
across the 2 legs.
Every player who represented the teams during
the qualification rounds (which can be anything from 4-8 players) will be
invited to play on finals' day. The designated team manager (as recognised
by CCF) will be asked to allocate who plays in the teams and who plays in the
Schools' Individuals' Challenge Final. Where a team has less than 5
players, CCF will invite the "next" player on the list (based on the board
numbers of those who played "lower down" in their rankings. Once such a
list is exhausted, any unused places may be offered on a first come, first
served basis to anyone else (remembering that players who only represented
"first" teams (or teams higher than a non-1st team qualifier) cannot play for a
lower team.
5 A non-1st teams
qualifying for a "higher" final may choose to play in the Chessfa Cup Final if
they prefer. This must be communicated to CCF within 1 week of the date of
qualification.
6 Where teams fail to provide enough entrants by the stated
entry deadline, CCF reserves the right to scrap their invite and pass it to the
next eligible team on the final table for their zone. Where there is no
eligible team, CCF may look to the next eligible teams in other zones as it
feels appropriate.
CHAMPIONS' LEAGUE CHESS HOME PAGE
CCF HOME PAGE
CONDITIONS OF ENTRY TO CCF EVENTS